Inform 7 - meanwhile, Inform has become a language similar to English for creating interactive fiction. And it has received a GUI for the Mac with which you can analyze and test the various story paths. Somehow impressive what has all emerged, just for text adventures.
spiele
Parrot AR.Drone - Quadrotor helicopter with wifi and 2 cameras - AR.Drone games for iPhone and iPod touch - a quadrotor helicopter controllable via iPhone over WiFi, featuring four propellers and two cameras. Additionally, it includes development kits for augmented reality games. I want one!
Monsters - isometric monster tilesets! Yay! (found on the shockwave)
Play light-Bot, a free online game on Kongregate - a cute little Flash game where you program a small robot to light up marked floor tiles.
Lively - well, everyone is certainly reporting on Lively, Google's web-integrated virtual world. I complain, of course - because there is currently only a version for Windows. Too bad. Hopefully there will be a Mac version to download at some point, I at least want to take a look.
BBC - Radio 4 - The Hitchhiker's Guide to the Galaxy - in Flash with illustrations. Nice.
Milliways: Infocom's Unreleased Sequel to Hitchhiker's Guide to the Galaxy - Waxy.org - "From an anonymous source close to the company, I've found myself in possession of the 'Infocom Drive' — a complete backup of Infocom's shared network drive from 1989. This is one of the most amazing archives I've ever seen, a treasure chest documenting the rise and fall of the legendary interactive fiction game company. Among the assets included: design documents, email archives, employee phone numbers, sales figures, internal meeting notes, corporate newsletters, and the source code and game files for every released and unreleased game Infocom made."
LEGO Universe: 'LEGO Star Wars Multiplied By A Million' - wow. A Lego-MMO!
Chromatron, by Silver Spaceship Software - for puzzle lovers. Free as in free beer.
Tale of Tales - I didn't know this one. Beautiful. And strange.
real-time GPS shark hunting - funny idea, in which a player takes on the role of a researcher and studies sharks. The player moves research ships, which are real sharks with GPS transmitters, whose signals are incorporated into the online game accordingly.
"Second Life" for Germans - what nonsense. First of all, the German community in SL is already quite large, so a SL-in-SL for Germans already exists - and secondly, there is probably only pre-made content in this "Secret City". When will the press finally realize that the special feature of SL is user-generated content, and that no system without its own content creation can be a real competitor to SL? There.com is a competitor. OpenCroquet could be one. OpenGrid (based on the SL protocols and its open-source client, but its own grid) will certainly be one. But silly 3D-MySpaces and chat channels? Ridiculous ...
Globulation2 - sounds interesting, a strategy game with an approach to get a grip on that annoying micromanagement.
Entity Crisis: Unity3D Evaluated. Wow. - I'll definitely have to check this out soon.
3D Game Programming All in One with CDROM (Course Technology PTR Game Development Series): English Books: Kenneth C. Finney - Book about game design with TGE. Be careful, Amazon.
The Official QuArK website - Map editor for games. Can be used with TGE.
Torque : TGE - interesting engine for networked games. Multiplatform (Windows, Mac and Linux), source code included and low hardware requirements. However, not distributed, networked worlds.
Mason - Game for WorldForge, which reminds of SecondLife in concept (based on user-created content).
Welcome to the WorldForge Project. - could an OpenSource alternative to SecondLife emerge from this?
Enigma Homepage - an Oxyd-lookalike for various platforms.
Oxyd Extra - a continuation of Oxyd, the old marble game.
Create SL Objects in Blender — If You Dare - very interesting, a bridge between Blender and SecondLive - Offline content creation could be possible.
The Illustrated Nethack Monsters - an image for every character monster from Nethack.