Archive March 2016

Here's what I found worth reading this week, collected and uncommented:

Here's what I found worth reading this week, collected and uncommented:

Got the chance to demo Trickerion: Legends of Illusion and took advantage of it. Nice event, even though we were only there for the first half. I really like the game itself - I've only played the base variant though. But I generally like games with multiple play levels. The game is a very interesting implementation of Worker Placement. With a really well-implemented theme, the actions and components all make thematic sense (ok, the action-promoting crystals only remind me of amphetamines, but the rest was consistent). Many good decision-making situations in the game, very compact gameplay with only 5/7 rounds, but still a lot to do and want to do per round. And you always have to keep an eye on the opponents to benefit from their actions (for example in the theater or with quick orders). It was a lot of fun and I'm already looking forward to October when I get the German version.

New addition to the collection: The Castles of Burgundy: The Card Game. A nicely made Eurogame with only mini-cards. A brain-buster to take along. But really not a mini-game or filler - this is the full Euro program. Plus an surprisingly solid solo variant. The rulebook is a disaster, though. Various card types are mentioned during setup, but it's often not clearly stated how to recognize them. The setup is rather confusingly written - a clearly recognizable image would have been much more understandable. The images in general: way too small. The building explanations thus become a puzzle game. Really no fun during the first play. Still, it's worth it, you are rewarded with a very exciting game in which really many different strategies can run, depending on the cards that are out. Great design, somewhat weakly implemented as far as the rulebook is concerned.

What I considered worth reading during the week and did not want to link separately, collected here and uncommented.

Imperial Settlers is the result of my first trade on BGG. And I am very satisfied with the choice, the game feels great. At first, you still think that it starts a bit slowly, but already in the second round it gets wild and in round four and five it really hums. And then it's already the end. It is a solid building game in which you build and operate your resource machine - but with interaction, to keep an opponent in check. Plus cute, friendly graphics and solid components. Setup is done quickly, also a big advantage. And everything is well visually oriented, so you don't forget so quickly what you have available. I hope Juliana will also enjoy it.