Archive 8. February 2015

Sentinels of the Multiverse. Again Legacy, Wraith, Tempest - together with Unity, who did a lot more work here, even if they started a bit slowly. Baron Blade certainly did not conquer Metropolis.

The Lord of the Rings: The Card Game. At the Fords of Isen, Dunlanders gathered and Grima failed with his diplomacy. Hama rode with Legolas and Mablung. They were accompanied by a group of Eagles and also met some Ents at the river. But it was all in vain, during the massive attack of invisible Dunlanders in stage 2B, all Eagles, Ents, and heroes were destroyed. This "X damage with X equal to cards in hand" mechanism on a time 2 trigger is highly stupid, especially when there are no more Dunlanders in the staging area or in combat. And wandering Ents are also stupid if there is no Treebeard to play them. One is the fault of the deck builder, the other is the designer of this scenario.

Robinson Crusoe: Adventure on the Cursed Island. The ship's carpenter and a fellow traveling researcher made it to an island, even the ship's dog survived and a friendly native joined them, but it didn't help - the researcher starved to death first. An island is not a pony farm after all. And Robinson Crusoe is a coop game that simply runs over an inexperienced team - without good preparation, the later rounds are brutally difficult. Thematically and mechanically, however, wonderfully implemented.