What I considered worth reading over the course of the week and did not want to link separately, collected here and uncommented.
Archive June 2014
Corvey Castle
Small trip today to Höxter to Corvey Castle and the Weser. Along the way, stumbled upon the grave of Hoffmann von Fallersleben.
Here's what I found worth reading this week, collected and uncommented:
Here's what I found worth reading this week, collected and uncommented:
Here's what I found worth reading this week, collected and uncommented:
End-to-End: Google will mit Javascript verschlĂĽsseln - Golem.de. You can think what you want about Google, but there are still technicians with brains there who sometimes build something cool. Of course, we'll have to see how well the whole thing is implemented, but if someone like Google offers PGP integration for Gmail, that could finally be the impetus for the topic to gain further traction. The biggest problem with PGP and similar things is still the availability of communication partners who can actually do something with the corresponding technology.
Getting started in legacy- Legacy on a Budget - Legacy Type 1.5. Bookmarked because Legacy might become interesting someday. Affinity is particularly appealing to me.
Micro Python - Python for microcontrollers. Oh man, so many boards to try out, so little time. Sounds really nice, a Python implementation specifically designed for embedded systems with AOT compilation and such low hardware requirements is quite an exciting thing.
High Fidelity. The interesting part: 3D world with distributed network, low latency as a goal and voxel-based models and physics simulation. Good: Phillip Rosedale on board, who has already built a quite well-functioning 3D world with Second Life. Bad: Phillip Rosedale on board, who has already messed up the spread of a well-functioning 3D world with Second Life. Hmm. I think this is a case for "let's see".
JetDrive™ 500/520/720-Welcome to the Transcend Website. Well noted - my Air could probably use some more storage. And replacing the SSD doesn't seem that difficult,
Warhammer Diskwars Deutsch. Set aside for now. Because, because I want it. Simply because the idea is fun - a miniature game, but with significantly less setup effort and no miniatures to assemble and paint (which would completely fall by the wayside for me anyway).
Here are some interesting reads from this week that I didn't want to link to separately, collected and uncommented: